Category Archives: Effects

Virtual Pickups Revisited

      Design, DSP, Effects, Evolution, Filters, Modeling, Nu Series, Open Source, Pickups, Software

A little background: I’ve written a series of articles before about Virtual Pickups and how they are implemented in software (DSP). It’s a three part series: Part 1, Part 2 and Part 3. I wrote about Standing Waves, Nodes, Antinodes and Pickup Position, Comb Filters, some underlying Math and Simulation in DSP code. I also presented what I thought was a minimal interface I really like.

Infinity_GUIIt has taken a while (I can’t believe it has been almost 2 years now!), and now I’m back to writing the software. What has transpired since then? Production of the XR and the Nu took the most of our time and I’m left with very little time to do what we I best: R&D. Now that the Nu is out, it makes sense to go back, pick up and continue where we left off, starting with the GUI.

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Spicy Gadgets

      Effects, Electronics, Nu Series, Processing



From our Spicetone friends! 6APPEAL: Polyphonic Overdrive and Breakout Box for Hexaphonic Guitars. We share a common ideal: Hexaphonic processing is the future! “A whole new sonic ground, letting you play complex jazz, fusion, progressive rock or even fingerstyle guitar with distortion, without nasty intermodular rumble”. The only analog hexaphonic distortion available today. I can’t wait to try this out with the new Neos!